PK Forum Community

[ Home ]   [ PK Mail ]   [ PK Auction ]   [ Photo Gallery ]   [ Your Social Network ]   [ Your Group ]   [ Online Games ]   [ Advertise on PK Forum ]
Go Back   PK Forum Community > Computer and Internet > Operating Systems > Windows
Register FAQ Photo Gallery Members List Calendar Online Games Profiles


Welcome to the PK Forum Community forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact contact us.
Reply
 
LinkBack Thread Tools Display Modes
Old 19-10-2007, 05:52 AM   #1
Vista SP-1 Beta Overview
 
ali.tayyab's Avatar
ali.tayyab
Moderator
Join Date: Jun 2007
Location: Islamabad
Posts: 5,750

Show Printable Version Email this Page
ali.tayyab ali.tayyab is offline 19-10-2007, 05:52 AM
Rating: ()

the task prooved to be pretty daunting for the reviewer. it took him nearly 3 hours to get things right!

so what did he get aftr that?
speed improvements, better secuirty

read more here:
http://www.extremetech.com/article2/...2201834,00.asp

probably the most important aspect is that dx10 is updated to dx10.1.

so whats up with the .1??

(From M$)

Direct3D 10.1 is an incremental, side-by-side update to Direct3D 10.0 that provides a series of new rendering features that will be available in an upcoming generation of graphics hardware.

* TextureCube Arrays which are dynamically indexable in shader code.
* An updated shader model (shader model 4.1).
* The ability to select the MSAA sample pattern for a resource from a palette of patterns, and retrieve the corresponding sample positions.
* The ability to render to block-compressed textures.
* More flexibility with respect to copying of resources.
* Support for blending on all unorm and snorm formats.


DirectSound replacement:

XAudio2 Beta: New Cross-Platform Audio API

The August release includes Beta 1 of XAudio2. XAudio2 is a new cross-platform audio API (Windows and Xbox 360) that is based on the Xbox 360 XAudio API. XAudio2 is a low-level audio signal processing library for Windows XP and Windows Vista providing a fully modern audio pipeline, including:

* Multi-channel and surround-sound support with full per-channel volume and mapping control.
* Programmable, cross-platform DSP effects framework.
* Per-voice filtering, arbitrary submixing, and multi-rate processing.
* Multicore optimized, non-blocking API design.
* Pluggable and generalized 3D spatialization support, with a full-featured implementation provided by the independent X3DAudio math library.

XAudio2 is designed to be the game-audio API that will replace DirectSound.



http://www.microsoft.com/downloads/d...displaylang=en
Views: 146
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +5. The time now is 03:42 AM.



Logo designed by RovingCalypso

Powered by vBulletin® Version 3.6.8
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
vBCredits v1.4 Copyright ©2007, PixelFX Studios
Copyright 1999 - 2008 PK forum. All Rights ReservedAd Management by RedTyger